Pokemon Red, Blue and Yellow
PALLET TOWN |
Starting point where
your adventure will begin. As a trainer your most important goal is to become the Pokemon
Master. Once you walk in the field by Pallet Town you'll be chased after by Professor.
Oak, who then will guide you back to his building and give you one of your starting
Pokemon Bulbasaur, Charmander, or Squirtle.Once you have chosen a Pokemon, Gary your Rival
will also choose a pokemon to the right of the Pokemon you chose and you will have your
chance for your very first battle.You also should aknowledge that whatever pokemon you
choose, Gary's Pokemon will always be stronger than yours because to the right of each
pokemon, one is stronger than the other,There are 15 types of Pokemon, each type has its
advantages and disadvatages against another type of Pokemon. In your first battle against
Gary you have a very low chance of losing because you are as unexperienced as Gary so that
causes you to be equal in talent. The type of pokemon will make a difference in future
battles but the knowledge of your Pokemons abilities depends on you as a trainer to guide
your Pokemon.The greater effort you put in levaling up a Pokemon the more chances of your
Pokemon learning new abilities and later evolving. The benefits of evolving a Pokemon is
that they will become stonger but some pokemon are unable to evolve. Some pokemon will
evolve differently, some may be levaled up, some may have to be traded with a
"friend", and others evolve with an evolving stone. After you battle Gary head
straight toward and past the field where now you'll go to Viridian City. |
VIRIDIAN CITY
The first visit you
take at the Pokemon Mart in Viridian City you will not beable to purchase anything at the
store, untill you deliver the package the clerk gives to you to deliver to Professor Oak.
Now head back to Pallet Town, Professor. Oak will be at his building waiting for you. Once
you have delivered the package Professor. Oak will give you a pokedex a high-tek computer
book to record the Pokemon you see. Now before heading back to Viridian City be sure to
get map from Gary's sister who is also living in Pallet town, she'll only give it to you
if you have gotten your Pokedex. Once back at Viridian City you'll beable to buy stuff at
the Pokemon Mart and also get passed the fainted man. Additionally there is a, Pokemon
centre to heal your pokemon after battle, a Pokemon Mart to purchase medicine and
pokeballs to catch pokmeon with, most importantly the Pokemon gym #8. This gym can't be
accessed unless you have recieved the seven badges from all seven gym leaders. Now you are
able to go to your next destination, Viridian Forest. Be sure to get some Pokeballs to
catch new pokemon you'll meet. Viridian Forest: Your first chance to challenge other
trainers. In the forest you find assorted types of p okemon, one of them will be Pikachu.
When you catch Pikachu he may only be at leval that is quite low but he is neccesity when
you'll later battle Misty the leader of Gym#2 who uses water pokemon. Pikachu is a
electric pokemon and Misty's are water, electric have an advantage over water, but if your
Pikachu is at a realy leval it'll make no difference in what pokemon you use because
you'll lose. In this forest you'll also find a metapod and a kakuna, these pokemon may
seem useless with only once attack which is hardening but once they evolve they'll become
a butterfree and beedril two bug type pokemon with great attacks. There will be many items
you will find in this forest so look around. This is a great place to leval up your
pokemon to level up metapod and kakuna do this simple trick. Put your weakest pokemon at
the top when you get into a battle switch your pokemon to your strongest which has a
chance of winning. When you win the experience goes to both pokemon which will evolve or
teach your pokemon new attacks quicker. Once you're out of the forest you should be at
Pewter City.
PEWTER CITY
This is the first
city where you'll beable to battle against your first gym leader Brock, be sure to have
leveled up your pokemon. Tip, when battling in caves or gyms be sure to have a few potions
handy encase a pokemon gym isn't close, or else you'll have to go to the last Pokemon
centre you visited. In every gym you visit you'll meet up with your gym leaders secondary
trainers. Be prepared to use your potions here. In this city you will also find that there
is a museum, the admission is $50 to enter, at this price you'll beable to talk to new
people and add two extinct pokemon's name to your pokedex. Your next destination is Mount
Moon, heal all your pokemon at the Pokemon centre before proceeding. Mount Moon: This is
the cave that will take you from the outskirts of Pewter City to the path of Cerulean
City. There is another pokemon centre located at the entrance of the cave. Even though
your pokemon may not need to be healed you'll beable to buy a pokemon. Once inside go to
the right of your "gameboy" screen, there will be a strange looking chubby man
standing there he's a magikarp sales man. He will sell you the magikarp for $500. At first
the magikarp will seem like a waist of money and space but just unlike the others he is
one of the strongest of all. The Magikarp will evolve at level 20 into a Gyradaros. Once
your in mount moon, search around you'll find many items just lying around, there's also a
moonstone here, there are only 3 moonstone in the whole game. Once through Mount Moon you
should arrive at Cerulean City.
CERULEAN CITY
Once you enter
Cerulean city go up to the bridge, there'll you face your arch rival Gary and other
Pokemon trainers on this path. At the end of this bridge you'll be rewared a gold nugget
worth $5000 from a member of Team Rocket. The Team Rocket member will battle against you
and after you win he'll disappear. Go forward in you "gameboy" screen and now
toward your left left. There you find a small field patch with one trainer standing there.
In this field you'll find an Abra and a few other strong Pokemon. The abra can only be
found in a few ares and is quite rare to run into. Althoughj this Pokemon looks easy to
catch most of the time when you won't beable even to hit it once without it teleporting
away. The best way to catch abra is to make it sleep, with a pokemon like butterfree, then
you'll beable to attack it. Now go back up and head to the right, you'll find more pokemon
trainers in that path your heading towards. Once you defeat every trainer in that path
there will be a small cottage to the upper right of your "gameboy" screen. Go
inside the cottage and help Bill the Pokemanic transform back to his human state and
you'll recieve a ticket to board the SS. Anne which is docked in the next city you visit,
Vermillon City. Leave Bill's cottage and re-enter again now check Bills computer, there
you will beable to record a few new pokemon on your Pokedex. Cerulean city is also the
location of Gym#2. In this gym you'll battle against Misty and the trainers blocking her.
If you ahve a Pikachu that is well leveled up fighting Misty will be extremely easy. Oncy
you have won, the guards blocking the house you may have seen are not now. Enter that
house and you'll see a big hole created by Team rocket. There you will face once of the
Team Rocket members, if you beat him you'll recieve a tm. and now your on to path towards
route 6. On this path you find Meowth once of the pokmeon that mainly exist at this part
of the fields.
VERMILION CITY
Location of gym #3.
To the immediate left of the entrance towards Vermillon city is a Poke Centre. Go into the
farthest house towards the left now, here a man will give you the Old Fishing Rod. This
rod can only catch level 5 magikarps. Remember to deposid some items on to the computer in
th Poke Centre. You can only hold 20 items at a time. You'll find many items on the SS.
Anne. To the south of the city their is a pier with large Crusise Liners that is docked,
the SS. Anne. On the boat there are many trainers in each room you may find an item lying
around, so start searching. In this ship be prepared to battle your arch rival. Now set in
mind this ship has a captain who is sea-sick which is kindv'e ironic but once you find and
talk to him he will rewardyou with HiddenMachin01, which is the ability to cut grass and
trees blocking you. TreeCutter can only be used on some pokemon. Now go back to to
Vermillon City. Talk to the man who is in the top left house in Vermillon City he'll be
dressed in a black suit. This house has 4 people inside and 2 which are pokemon. After you
talk to that man for awhile he will give you an Exchange ticket for a free bicycle at the
bicyble shop in Cerulean City. Also in Vermillon City there's a cabin next to the docks,
there's another home of a Pokemon enthusiast, trade Spearow a bird pokemon and in return
you'll get a farfetch'd. Now go through Diglets cave, as this name implies there are many
diglets in this cave, and you might even find a dugrito an evolved form of a diglet. Once
you're out of the cave look around you'll find one of the Professor. Oak's aides and
another peice of moon stone lying around. He'll give you HiddenMachin05, whcih you can
teach your pokemon the flash ability. The flash ability can be used on clefairies,
pikachu's, etc(only certain types of pokemon). I failed to mention once a HiddenMachin is
taught it can't be erased. Go back to cerulean city and now take route 9&10 to the
path tht leads to the entrance to the Rock Tunnel. The flash ability is quite usful in
this cave if you don't have it go back and find the Professor Aide, without you can't see
anything in the cave. Once you find your way out of the cave you will arrive at Lavender
Town.
LAVENDER TOWN
Location of the
Pokemon Tower. The Pokmeon Tower is full of ghostly spirits. The ghosts in the tower only
be fought with when you recieve the Silph scope. The Silph scope is not found in Lavender
Town, it is found at Celadon City. This town does not have much importance. There is a man
in the house at the bottom right who will grade your Pokemon's name and rename it for you.
There is a sleeping Pokemon monster, Snorlax. He can only be woken by the no fue flute.
You'll recieve the flute when you defeat all the trainers in the Pokemon Tower who are
blocking your way. Once you get to the top of the tower a man will give you the flute. If
you are trying to get all 150 Pokemon there are only 2 sleeping snorlax's in the whole
game. The path that was blocked by the sleeping Pokemon leads you to Safron City. On the
way to Safron City there will only be one house along the way Go inside it and talk to the
man he'll give you the Super Fishing Rod which can catch assorted water Pokemon.
CELADION CITY
City with the
largest shopping centre. This city is also the location of gym #4. In this shopping centre
there are many items you can buy like TM's, items to increase your Pokemon's health,
speed, accuracy, etc. There are also evolving stones you can buy to evolve your Pokemon
with. Pokemon evolved with stones are unable to learn new abilities by themselves, so
watch out. On the very top of the shopping centre there will be 3 vending machines. The
vending machine has three drinks if you give one drink of each she will reward you by
giving you different TM's. In Celadon City they have a gaming centre where they play slot
machines. There is a man standing in front of a poster. Talk to him and he'll fight you
after beating him press your A button on your gameboy. You wil hear a sound, that's the
sound of a stairwell opening. Go down the stairs. This is the lair of Team Rocket you'll
also find the Silph scope once you have beaten the leader. Once back outside there is a
small road to the left of the shopping centre. There will be the second sleeping Snorlax
of this whole game blocking your path. Use the flute in your item list and wake him up. In
this path there is a tree you can cut down, go up up and to the left there will be a
house. This is the house of the girl who will give you the HiddenMachin02, the fly
ability. This HM will work on all flying pokemon. You can fly to any city that has a
Pokemon centre you have visited. I hope you traded in your ticket for a bicycle because
your going to need it. Go back to the path of the Sleeping Snorlax you just battled
against. Go forward and you'll see a building, inside there will be a guard. If you don't
have your bicycle you won't beable to get passed. This bicycle path will lead you to
Fuchsia City.
FUSCHIA CITY
This city is the
location of Gym #5. Two houses to the south, near the entrance to the city. The house on
the left is the house of the Safari Zone director. If you talk to him you won't know what
he's saying because he lost his dentures. If you find his gold dentures he'll reward you
with a HiddenMachin04, strength. With this ability, used only on certain types of pokemon
you'll beable to push rocks. To the house next to the Safari Zone director there will be
man that will give you another fishing rod. This fishing rod can only catch two types of
water pokemon. Now in Fuchsia City there's a safari zone. In the safari zone you'll find
the Safari Zone Director's gold dentures, this is also the place to get Hiddenmachin03.
Wtih this HM you'll beable to ride on water pokemon's back. To enter the safari zone
there's a fee of $500 you'll recieve 500 steps, use your steps wisely and you'll also
recieve 30 Safari balls to catch pokemon with. At this price you'll beable to find
numerous items lying around and assorted pokemon that you can't find any where else. So
visit the Safari Zone often. While in the Safari Zone find a cabin with many statues in
front of it, inside the cabin it should be really metalic. The man inside the metalic
cabin will reward you with HM03 for being the first one find it. If you enter the Safari
Zone again there should be a small patch of water, use your swim abillity on a pokemon
like you magikarp or your evolved form Gyarados, very useful pokemon. Once in the water
you should see an item it a gold nugget worth $5000, lucky you. While at Fuschia City you
can buy Super balls or Hyper balls to catch your pokemon. These balls may cost more than
the normal pokeballs but they also have a greater chance in catching pokemon. Once your
done exploring Fuchsia City head back to Lavendar Town and defeat the second snorlax
blocking the path.
SAFFRON CITY
The only way to get
passed the guard is to give him a drink. If you don't have any more drinks from your past
visit at Celadon City I guess you will have to go back and get a drink. Once the guard
lets you pass you will be at the City of gym #6. There are two parts to gym #6. before you
can go to the second part of the gym you have to defeat the leader once again of Team
Rocket in there second hideout. In there hideout you'll face you rival Gary and one of the
Team Rockets captured workers will give you Lapras one of the rarest Pokemon and can not
be found in the game. After defeating Team Rocket you have access to the second part of
the gym. Be sure to visit the first part for once you defeat the leader he'll reward you
with 1 of the 2 pokemon you can pick, a Hitmochan or a Hitmonlee. These two pokemon don't
evolve so you must take one and ask a friend to trade for the other. Now head back to
Fuchsia City the quickest way is to use your fly ability. Once there at the pokemon centre
head directly down and you'll be at a great body of water. This body of water will lead to
the Sea Foam Islands use your swimming ability.
SEA FOAM ISLANDS
When you get to the
Sea Foam Islands there will be two caves one that you have access to. The one that you
have access to will lead you to Saffron City. The secret in this cave is to keep pushing
the rocks untill it lands in the water to get out. In this cave you'll find many pokemon
you may have not seen before, hope you brang some poke balls.
CINNIBAR ISLAND
This is the place of
gym #7. On this island there are two useful buildings. One building with many facilities
will bring your fossil that you won in mount moon and the amber you get on Cerulean City's
Museum back to life. Your probaly asking: "I didn't find any amber in the
museum." Yes thats right its the building attached to it. You will need the cut
ability to cut down the tree that's blocking the building. Inside there are a few people
inside, a man will give you the amber. The fossil and amber will transform into to rare
and ancient pokemon. To get all 150 pokemon you have to trade pokmon from different
versions but you should also know that there were two fossils in mount moon and you could
only get one of them. The one that you didn't get turns into another pokemon that you
can't find so tell your friend to get the one you don't have. The pokemon transformed from
the fossil will evolve at a certain leval. The second building that is quite useful is the
one where you'll find the key to gym #7. In this building the have a few open journals
talking about a genitic researched pokemon mewtwo. He's the pokmon you will get after you
beat the elite 4. There are many pokemon in this building so bring some poke balls. After
beating gym #7 go back Viridian City.
VIRIDIAN CITY GYM
The leader of this
gym is past leader you faced before, I wonder who it could be? Next, head to the Pokemon
Headquarters.
VICTORY ROAD
After passing all
the guys who ask you for you're badges, you will come to Victory Road. There you will find
strong Pokemon, and some minor trainers. Also there you will find Moltres, the Thire
Legendary Bird. You have to push boulders on circle things to open secret walls to get
out. Next you face the Elite Four.
FINAL BATTLES
You will come up on
a building after the cave. In the building is the Elite Four and a Pokemon Center and a
Mart put together. Power up your Pokemon and buy some useful items. Then face the Elite
Four. Your Pokemon should be at least level 60 and above if you expect to beat them. After
you have beat the Elite Four, you have to face Gary. After you beat him, you become the
Pokemon League Champion.
THE UNKNOWN CAVE
After you beat the
game, go to Cerulean City. Go across the bridge and you will see water next to you. Surf
in it and you will come up on a cave. Go in, and you will battle Pokemon that you could'nt
battle before. At the end of the Cave you will see a Pokemon an a small island. He is
MEWTWO, the one who escaped from that lab. Surf to him and catch him. Save the game before
you get to him though.
Here you find all
Pokemon attacks. They are on alfabetic order.
Skill |
Type |
PP |
What it
does |
Absorb |
Grass |
20 |
Absorb
HP from opponent to Ľ the damage inflicted |
Acid |
Poison |
30 |
Damages, and may
lower opponent's defense |
Acid Armor |
Poison |
40 |
Increases
defense |
Agility |
Psychic |
30 |
Increases
speed |
Amnesia |
Psychic |
20 |
Increases
special attack |
Aurora Beam |
Ice |
20 |
Damages,
and may freeze or lower their attack |
Barrage |
Normal |
20 |
Attacks
2-5 times in a row |
Barrier |
Psychic |
30 |
Increases
defense |
Bide |
Normal |
10 |
Attacks
with 2x the damage received |
Bind |
Normal |
20 |
Attacks
2-5 times in a row |
Bite |
Normal |
25 |
Deals
damage and may scare opponent |
Blizzard |
Ice |
5 |
Deals
damage and may freeze opponent |
Body Slam |
Normal |
15 |
Deals
damage and may paralyze opponent |
Bone Club |
Ground |
20 |
Deals
damage and may scare opponent |
Bonemerang |
Ground |
10 |
Attacks
twice |
Bubble |
Water |
30 |
Deals
damage and may decrease speed |
Bubblebeam |
Water |
30 |
Deals
damage and may decrease speed |
Clamp |
Water |
10 |
Attacks
2-5 times in a row |
Comet Punch |
Normal |
15 |
Attacks
2-5 times in a row |
Confuse Ray |
Ghost |
10 |
Confuses
opponent |
Confusion |
Psychic |
25 |
Deals
damage and may confuse opponent |
Constrict |
Normal |
35 |
Deals
damage and may decrease speed |
Conversion |
Normal |
30 |
Pokémon
switches type to match the opponents |
Counter |
Fighting |
20 |
Hit
opponent for 2x received damage |
Crabhammer |
Water |
10 |
Good
chance of a critical hit |
Cut |
Normal |
30 |
Deals
damage |
Defense Curl |
Normal |
40 |
Increase
defense |
Dig |
Ground |
10 |
Pokémon
digs (and avoids most attacks), then attacks |
Disable |
Normal |
20 |
Disables
one of your opponents abilities |
Dizzy Punch |
Normal |
10 |
Deals
damage |
Double Kick |
Fighting |
30 |
Attacks
twice |
Double Team |
Normal |
15 |
Increases
chances of evading attacks |
Double-Edge |
Normal |
15 |
Your
Pokémon receives Ľ the damage it inflicts |
Doubleslap |
Normal |
10 |
Attacks
2-5 times |
Dragon Rage |
Dragon |
10 |
Inflicts
40 points of damage |
Dream Eater |
Psychic |
15 |
Puts
your opponent to sleep and absorbs its HP |
Drill Peck |
Flying |
20 |
Deals
damage |
Earthquake |
Ground |
10 |
Deals
damage, but flying type are unaffected |
Egg Bomb |
Normal |
10 |
Deals
damage |
Ember |
Fire |
25 |
Deals
damage and may burn opponent |
Explosion |
Normal |
5 |
Deals a
great deal of damage and your Pokémon faints |
Fire Blast |
Fire |
5 |
Deals
damage and may burn opponent |
Fire Punch |
Fire |
15 |
Deals
damage and may burn opponent |
Fire Spin |
Fire |
15 |
Attacks
2-5 times in a row |
Fissure |
Ground |
5 |
May
defeat opponent in 1 hit |
Flamethrower |
Fire |
15 |
Deals
damage and may burn opponent |
Flash |
Normal |
20 |
Decreases
opponents accuracy |
Fly |
Flying |
15 |
Pokémon
flies (and avoids most attacks), then attacks |
Focus Energy |
Normal |
30 |
Increases
chance of critical hits |
Fury Attack |
Normal |
20 |
Attacks
2-5 times |
Fury Swipes |
Normal |
15 |
Attacks
2-5 times |
Glare |
Normal |
30 |
Paralyzes
opponent |
Growl |
Normal |
40 |
Decreases
opponent's attack power |
Growth |
Normal |
40 |
Increases
your Pokémon's attack power |
Guillotine |
Normal |
5 |
Can
defeat opponent in one attack |
Gust |
Normal |
35 |
Deals
damage |
Harden |
Normal |
30 |
Increases
your Pokémon's defense |
Haze |
Ice |
30 |
Cancels
all effects on both battling Pokémon |
Head Butt |
Normal |
15 |
Deals
damage and may scare opponent |
Hi Jump Kick |
Fighting |
20 |
If you
miss, you receive 1/8 the damage |
Horn Attack |
Normal |
25 |
Deals
damage |
Horn Drill |
Normal |
5 |
If
successful, may defeat opponent in one hit |
Hydro Pump |
Water |
5 |
Powerful
water attack |
Hyper Beam |
Normal |
5 |
If
don't defeat your opponent in 1 hit, you lose a turn |
Hyper Fang |
Normal |
15 |
Deals
damage and may scare opponent |
Hypnosis |
Psychic |
20 |
Puts
opponent to sleep |
Ice Beam |
Ice |
10 |
Deals
damage and may freeze opponent |
Ice Punch |
Ice |
15 |
Deals
damage and may freeze opponent |
Jump Kick |
Fighting |
25 |
If you
miss, you receive 1/8 the damage |
Karate Chop |
Normal |
25 |
Good
chance for a critical hit |
Kinesis |
Psychic |
15 |
Decreases
opponent's accuracy |
Leech Life |
Bug |
15 |
Absorb
HP from opponent |
Leech Seed |
Grass |
10 |
Absorb
HP from opponent each turn |
Leer |
Normal |
30 |
Decreases
opponent's defense |
Lick |
Ghost |
30 |
Deals
damage and may paralyze opponent |
Light Screen |
Psychic |
30 |
Cuts
special attack damage received by 50% |
Lovely Kiss |
Normal |
10 |
Puts
opponent to sleep |
Low Kick |
Fighting |
20 |
Deals
damage and may scare opponent |
Meditate |
Psychic |
40 |
Increases
your attack power |
Mega Drain |
Grass |
10 |
Absorb
HP from opponent equal to ˝ |
Mega Kick |
Normal |
5 |
Deals
damage |
Mega Punch |
Normal |
20 |
Deals
damage |
Metronome |
Normal |
10 |
Your
Pokémon uses random TMs |
Mimic |
Normal |
10 |
Mimics
your opponent's last move |
Minimize |
Normal |
20 |
Increases
evade |
Mirror Move |
Flying |
20 |
Mimics
your opponent's last move |
Mist |
Ice |
30 |
Defend
against special attacks |
Night Shade |
Ghost |
15 |
Damage
dealt is equal to opponent's level |
Pay Day |
Normal |
20 |
Receive
extra money after battle |
Peck |
Flying |
35 |
Deals
damage |
Petal Dance |
Grass |
20 |
Deals
damage, but your Pokémon is confused |
Pin Missile |
Bug |
20 |
Attacks
2-5 times in a row |
Poison Gas |
Poison |
40 |
Poisons
opponent |
Poison Sting |
Poison |
35 |
Deals
damage and may poison opponent |
Poison Powder |
Poison |
35 |
Poisons
opponent |
Pound |
Normal |
35 |
Deals
damage |
Psybeam |
Psychic |
20 |
Deals
damage and may confuse opponent |
Psychic |
Psychic |
10 |
Deals
damage and decreases opponents special attack |
PsyWave |
Psychic |
15 |
Deals
damage 1.5 times your opponent's level |
Quick Attack |
Normal |
30 |
Your
Pokémon attacks first |
Rage |
Normal |
20 |
Your
Pokémon's attack power increases when hit |
Razor Leaf |
Grass |
25 |
Good
chance for a critical hit |
Razor Wind |
Flying |
10 |
Your
Pokémon builds power 1st and attacks 2nd |
Recover |
Normal |
20 |
Restore
˝ of your maximum HP |
Reflect |
Psychic |
20 |
Cuts
damage received from physical attacks by 50% |
Rest |
Psychic |
10 |
Recovers
all HP, but you sleep for 2 turns |
Roar |
Normal |
20 |
Ends
battle automatically |
Rock Slide |
Rock |
10 |
Deals
damage |
Rock Throw |
Rock |
15 |
Deals
damage |
Rolling Kick |
Fighting |
15 |
Deals
damage and may scare opponent |
Sand-Attack |
Normal |
15 |
Decreases
opponent's accuracy |
Scratch |
Normal |
30 |
Deals
damage |
Screech |
Normal |
40 |
Greatly
lowers opponents defense |
Seismic Toss |
Fighting |
20 |
Deals
damage equal to your Pokémon's level |
Self Destruct |
Normal |
5 |
Deals
damage but your Pokémon faints |
Sharpen |
Normal |
30 |
Increases
your attack power |
Sing |
Normal |
15 |
Puts
opponent to sleep |
Skull Bash |
Normal |
15 |
Your
Pokémon loses a turn, then attacks on the second |
Sky Attack |
Flying |
5 |
Your
Pokémon builds power 1st and attacks 2nd |
Slam |
Normal |
20 |
Deals
damage |
Slash |
Normal |
20 |
Has a
good chance of a critical hit |
Sleep Powder |
Grass |
15 |
Puts
opponent to sleep |
Sludge |
Poison |
20 |
Deals
damage and may poison opponent |
Smog |
Poison |
20 |
Deals
damage and may poison opponent |
Smokescreen |
Normal |
20 |
Decreases
opponent's accuracy |
Soft Boiled |
Normal |
10 |
Recover
˝ of your Pokémon's max HP |
Solar Beam |
Grass |
10 |
Your
Pokémon absorbs sunlight and attacks |
Sonic Boom |
Normal |
20 |
Deals
20 points of damage |
Spike Cannon |
Normal |
15 |
Your
Pokémon attacks 2-5 times |
Splash |
Normal |
40 |
No
effect! |
Spore |
Grass |
15 |
Puts
opponent to sleep |
Stomp |
Normal |
20 |
Deals
damage and may scare opponent |
Strength |
Normal |
15 |
Deals
damage |
String Shot |
Bug |
40 |
Decreases
opponent's speed |
Struggle |
Normal |
10 |
Used
only when all PP is gone, has Ľ damage recoil |
Stun Spore |
Grass |
30 |
Paralyzes
opponent |
Submission |
Fighting |
25 |
Your
Pokémon receives Ľ the damage |
Substitute |
Normal |
10 |
Your
Pokémon creates a clone |
Super Fang |
Normal |
10 |
Cuts
opponent's HP in half |
Supersonic |
Normal |
20 |
Confuses
opponent |
Surf |
Water |
15 |
Powerful
water attack |
Swift |
Normal |
20 |
100%
Hit Rate |
Swords Dance |
Normal |
30 |
Increases
your Pokémon's attack power |
Tackle |
Normal |
35 |
Deals
damage |
Tail Whip |
Normal |
30 |
Decreases
opponent's defense |
Take Down |
Normal |
15 |
Your
Pokémon receives Ľ the damage it inflicts |
Teleport |
Psychic |
15 |
Your
Pokémon can escape from battle |
Thrash |
Normal |
20 |
Deals
damage but confuses your Pokémon |
Thunder |
Electric |
10 |
Deals
damage and may paralyze opponent |
Thunder Wave |
Electric |
20 |
Paralyzes
opponent |
Thunderbolt |
Electric |
15 |
Deals
damage and may paralyze opponent |
Thunder Punch |
Electric |
15 |
Deals
damage and may paralyze opponent |
Thundershock |
Electric |
30 |
Deals
damage and may paralyze opponent |
Toxic |
Poison |
10 |
Greatly
poisons opponent |
Transform |
Normal |
10 |
Your
Pokémon becomes a copy of its opponent |
Tri Attack |
Normal |
10 |
Deals
damage |
Twineedle |
Bug |
20 |
Your
Pokémon attacks twice, and may poison opponent |
Vicegrip |
Normal |
30 |
Deals
damage |
Vine Whip |
Grass |
10 |
Deals
damage |
Water Gun |
Water |
25 |
Deals
damage |
Waterfall |
Water |
15 |
Deals
damage |
Whirlwind |
Normal |
20 |
Ends
battle automatically |
Wing Attack |
Flying |
35 |
Deals
damage |
Withdraw |
Water |
40 |
Increases
your Pokémon's defense |
Wrap |
Normal |
20 |
Your
Pokémon attacks 2-5 times in a row |
--