
Prince
of
Persia
2008
Text
& Screenshots by Dr. Hugh
Web
Page Design by Bert Jamin
©
December 2008 Bert Jamin (www.gamesover.com)
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Level
6
CITY
OF
Sublevel
2
CITY
GATE – LIGHT SEEDS
The
Power Plates in this Sublevel are blue meaning you need the Hand
of Ormazd for activation.

Hand of Ormazd on the Map
You
still need 62 Light Seeds to earn your next Power so for now take all the Light
Seeds you can get here save those that need to be caught with this particular
Power yet to be earned. Without the Power you should be able to collect 40/45
Light Seeds at this point.
[NOTE:
some numbering in the left corner (on a total of 170) may not match the figure
legend since I played it twice and the second time in a more logical sequence.
However, all 45 Light Seeds have been located]
Look
around the Fertile Ground. Jump up to the door and grab LS107.

The Light Seed on the door
LS108
is on the opposite side. Take it and look down from the spot where it used to
be. There are two more Light Seeds right under the edge. Hang from the edge and
shimmy left and right to catch them.

Take LS108

Hang from the edge

Shimmy left to LS109

Shimmy right to LS110
Pull
up and go in the direction Elika pointed out in the previous Sublevel.

Many Light Seeds are here
Take
LS111-113 from the Ground and jump to the opposite ledge. Careful now: the next
ledge is a slope. Jump and slide down [LS114] and at the end of the ride jump to
the next ledge.

Look at the slope and the next ledge

Jump and slide down

Jump to the opposite ledge
Turn
right and climb up the wall to get LS115 and gripfall back to the floor.

Run up the wall

Gripfall to the floor
Look
left and observe a seemingly infinite amount of Light Seeds. Turn right and
climb the vines on the wall. Climb up to the next vines and take LS116. Wall run
to the left vines [LS117].

Light Seeds everywhere...

Jump to the vines and look up


Climb up and wall run left
Wall
run left again and jump off to the hanging column.

Wall run left

Jump off the wall

End up hanging on the column
Lower
down and turn your back towards the wall with both Light Seeds. Jump backwards
and gripfall down passing LS118-119. Then press green to return to the
column.

Jump backwards

Gripfall down past the Light Seeds and return
Climb
all the way up. Your next moves are some roofruns. LS120 is at the second
column.

Climb to the ceiling


Roofrun to the first column


Next to the second column
Jump
backwards to the ledge [LS121].

Roofrun to the columns


To the ledge
From this ledge you can spot more Light Seeds. Study your moves well. First notice a suspended wooden sloping bridge [LS122].

The suspended sloping bridge
Jump
to the bridge, slide down [LS122] and at the end of the ride jump and climb up
to the opposite ledge.

Jump and slide from the suspended slope


Jump off and up to the opposite ledge
Pull
up and look at the number of Light Seeds waiting to be collected.

Many more Light Seeds
First
take the two at this ledge [LS123-124]. Next notice a Light Seed hanging from
the wall. Stand in front of the wall exactly facing the Light Seed, jump, climb
up and when touching LS125 press green to jump backwards to the ledge
again.

Stand in front of the Light Seed

Jump forward and climb up the wall

Jump backwards to the ledge
Face
the two slopes leading to a ledge under the double entrance to a next section.
Jump and slide from slope to slope [LS126-127] and jump/climb up to the ledge.

The two slopes each have a Light Seed

Sliding from the first slope

From the second

Jumping up to the ledge
Pull
up and enter the next area.

You’ll have to explore this entire area too
Wall
run on your left past the ring to a narrow ledge. Shimmy right and climb up the
vertical narrow shaft.

Wall run past the ring...
...to a narrow ledge

To the top of the shaft
Look
up and jump up to the higher narrow shaft. Shimmy right hanging from the narrow
ledge.


Jump up to the higher narrow shaft

Shimmy right
Wall
run right and jump off to a ledge.

Wall run left

Jump off...
...to a ledge
Take
LS128. The following ledge is sloping to the left.

Look at the ledge sloping to the left
Jump
with Elika’s help to the slope and slide down. At the end jump with Elika’s
help to the next slope [LS129] and on to the opposite ledge.

Jump to the first slope with Elika’s help

Slide down

Jump to the second slope with Elika’s help too

Slide down

Jump up to the ledge
Pull up and look at a Corrupted Tunnel junction.

The left Tunnel

The right Tunnel
You
have no business here for now, so turn to the Fertile Ground. But this time to
the left part.

Turn around
The
first ledge is a slope. Jump, slide down and jump to a ledge.


Jump and slide down

Jump to the ledge
Pull
up and grab LS130. Jump up to the higher ledge and pull up

Jump to the higher ledge and pull up
Turn
right and notice a Light Seed on the opposite wall. Jump at it with Elika’s
help and when touching [LS131] press green to jump backwards to the ledge
again.

Turn right

Jump to LS131 and return with it
Prepare
your next moves: there are two
slopes (each with a Light Seed) leading to your right to a ledge under a wall
with two rings in a vertical row.
Slide
from both slopes to the ledge [LS132-133].


Jump to the first slope and slide

On the second slope

Jumping off

Ending on the stable ledge
Jump
up from ring to ring to the top.

The first ring

The second ring

Up to the ledge
Pull
up and notice a slope going up to a ledge.

The slope and the upper ledge

Slide from the slope

Up to the ledge
You have returned to this ledge now. Enter through the left door and notice more Light Seeds. Take LS134 in front of you.
.jpg)
Walk through the door
Notice
the two slopes each with a Light Seed leading to an upper ledge. Slide down from
them [LS135-136] to the ledge.

Notice the two slopes

First glide

Second glide

A jump up to the ledge
Pull
up. On the left side of the suspended bridge is a sloping ledge leading to a
stable ledge. Slide down [LS137] and jump to the ledge.

The slope to the ledge

Slide down

Jump off to the ledge
Take
LS138 from the ledge. Turn left and wall run [LS139] to the vines. Shimmy left
and wall run to the next vines, where you already noticed a couple of Light
Seeds hanging on top.

Take LS138 from the ledge


Then wall run to the next vines and shimmy
left
Wall
run up to LS140-141 and gripfall back to the vines.
.jpg)
Up to the Light Seeds
Shimmy
all the way left. Wall run left and jump off the wall to a sloping ledge. Slide
down [LS142]and jump off to the opposite wall where you will automatically
wall run left to some vines.


Wall run left

Jump off from the wall to the slope

Slide down

Jump off the slope and wall run to the vines
You
are entering a Corrupted Tunnel again. Shimmy all the way left on the vines.
Wall
run left and jump backwards to the slope. At the end of the ride jump up to a
ledge. Meet a black shadow of evil there: one of Ahriman’s Soldiers is taking
shape.

Wall run left

Jump backwards to the sloping ledge

Slide from the slope

Jump up to the ledge
Pull
up and start a short battle. Jump over the Soldier (green) and press red
– blue – blue and that will return him C.O.D. to Ahriman
himself.



All it needs is one combo
Have
a look at the Corrupted Tunnel that leads to the next Land:

You don’t need to go there now
Turn
to the slope leading to a ledge with a Light Seed. Slide down, jump to the ledge
[LS143] and you will automatically jump up to the wall and wall run left to a
vine.

The slope leading to a ledge

Slide down

Jump to the ledge


Wall run to the vines
Shimmy
around the corner, climb up and wall run left [LS144] to another vine.

Shimmy around the corner

Wall run left to the vines
Shimmy
left and notice a suspended sloping wooden bridge on your left. Wall run left,
jump backwards to the bridge, slide down and jump up to the opposite ledge.


Shimmy and wall run left

Jump off the wall to the bridge

Slide down

Jump up to the ledge
Pull
up to this ledge you’ve been before and jump/climb the opposite ledge.
Overlook
the scene: recognize the curving slope again that goes to a ledge? In the
background you see the Fertile Ground.

You’ve seen this view before
Jump with Elika’s help to the next slope and slide down [LS145] jumping to the ledge.

Jump with Elika’s help to the slope


Slide down

Land
on the ledge
Wall run up the vines to the top ledge.

Up the vines and to the top
Wall
run past the vines to the opposite ledge.


Reach the ledge and the hanging columns
Jump
from column to column until you’re hanging by a Light Seed on the wall. Jump
backwards [LS146] and back to the column where you slide down until you see a
small edge.



Collect LS146
Jump
to the ledge.
Consult
your Map: you’ve found 40/45 Light Seeds in this Sublevel.

Read the Map
You’ve
already noticed the 5 remaining Light Seeds hanging higher up that you have to
reach when you return with the Hand of Ormazd once you’ve earned that Power.

The 5 remaining Light Seeds
Jump
down to the Fertile Ground and Save your Game here.

Save your Game at the Fertile Ground
Since
you still miss 24 Light Seeds to achieve your next Power you have no other
choice than returning to Ruined Citadel – King’s Gate from where you can
take a Tunnel to The Sun Temple... This is the only Land on the Map that is
accessible where you should find all 45/45 Light Seeds because you have the Step
of Ormazd.
Remember
Elika can only Teleport the Prince to Lands he already visited and healed. Newly
accessible Lands need to be reached by the Tunnels.
Teleport
to King’s Gate and read the Walkthrough further in Level 3: Ruined Citadel –
The Sun Temple – where you will be explained of how to reach the new Land from
King’s Gate.
Returning after the healing of Royal Palace
You
have been teleported to the Fertile Ground from Coronation Hall after having healed
Set your destination to

Next destination:
Let
Elika’s Flare show you the path.

Follow Elika’s Flare
Look down from where the Flare went off and notice a slope that leads to a lower ledge in the corner.

The slope leading to a small ledge
Jump
to the slope, slide down and jump to the ledge.

Slide down and jump to the ledge
Wall run up to some vines, climb up and wall run up to the higher vines. Shimmy left and wall run to the vines on your left. Prepare a wall run to the first hanging column.

Prepare a wall
run
Wall
run left, jump off to the column and climb up. Prepare a roof run.

Wall run

Jump off

On the column
Roof
run to the second column and on to the third. Continue roof running until you
drop to a ledge.

On the third column

Drop to the ledge
Follow
Elika’s Flare. Jump to the slope, slide down and jump to the wall. Climb and
pull up to the ledge. Turn around and look at the next slope.

Slide down

Turn around on the ledge
Jump
to the slope and slide down. Jump off to the next ledge.


To the next
ledge
You
can already see the border platform from this ledge. Wall run left, pass two
vines and continue wall running until you can jump off to a slope on your left.
Slide down.

Wall run from the second vine and jump off

Slide down
Jump
to the opposite wall and wall run left to the vines. Shimmy left. You’re
entering

Wall run to the vines

Prepare a wall run past two blobs
The
blobs are going up and down. Start wall running when they are going down. Jump
off to the slope on your left.

Wall run past the blobs

Jump off to the slope
Slide down and jump to the wall. Wall run up and pull up to the border platform.

Slide down

Jump to the wall

Pull up to the platform
Start
a battle with a heavy monster that is mostly blue. A well aimed blow with the
sword followed by a thrust in the middle of his chest can finish him off at once.



Scenes from the
battle
You’re
at the border platform here. On the other side lies the Corrupted path to

On the border with the Corruption
Next
Sublevel: